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Thunderbolt 2 made its debut when Apple released the latest version of its MacBook Pro last October, but it's become more prominent with the relase of the new Mac Pro. How different is Thunderbolt 2 from its predecessor? Here's what you need to know.

I was told by Apple that it wasn't possible to get Thunderbolt working on an older Mac because of hardware reasons. Obviously that was total bs. Apple clearly just wants to usher you into buying new hardware as often as possible. That's why my next computer will be a PC. So, you connect one to your Mac, and have the ones left on your Mac, plus the downstream Thunderbolt 3 port. Net port loss = 0. And, nearly all of them have a pass-through Thunderbolt 3 port. Download War Thunder: War Thunder (Spare link): this video, you will learn how to download War Thunder. ESPN NFL draft expert Todd McShay explains why he loves the New England Patriots landing Alabama quarterback Mac Jones at No.

What is Thunderbolt?

Thunderbolt is an interconnect technology developed by Intel in cooperation with Apple. Thunderbolt combines PCI Express and DisplayPort into a single connection, allowing for a combination of up to six peripherals, like storage devices and monitors, to be daisy-chained together. You can also connect USB and FireWire peripherals via Thunderbolt, as long as you have the proper adapter. Those connections won't run any faster just because they're on a Thunderbolt connection.

We covered much of Thunderbolt's background in our FAQ on Thunderbolt. If you're interested in taking a deeper dive into Thunderbolt at an introductory level, you should read that FAQ. I'm focusing on Thunderbolt 2 here.

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What is Thunderbolt 2?

Thunderbolt 2 is an update to the original Thunderbolt specification and takes the original's two 10 Gbps bi-directional channels and combines them into a single 20 Gbps bi-directional channel. The amount of data able to go through a Thunderbolt connection hasn't increased, but the throughput of a single channel has been doubled.

What does Thunderbolt 2 have to do with 4K video?

4K video (a video format that has four times the resolution as 1080p and is gaining popularity with video professionals) requires more bandwidth than the original Thunderbolt can accommodate. Thunderbolt 2 will be able to stream that 4K video and write it to disk at the same time.

How many peripherals does Thunderbolt 2 support?

Thunderbolt 2 will still support up to six peripherals and will continue to support USB and FireWire via adapters.

Can you connect Mini DisplayPort displays to Thunderbolt 2?

Thunderbolt 2 does work with displays that use Mini DisplayPort. Thunderbolt 2 also supports the latest DisplayPort 2.1 specification, but not the daisy-chaining capabilities included in the spec. And remember that 4K video format we just talked about? DisplayPort 1.2 adds support for that ultra high resolution format.

Will drives using the original Thunderbolt work with Thunderbolt 2?

Yes. Thunderbolt 2 uses the same connectors as the original Thunderbolt, so Thunderbolt 2 devices will be backwards compatible with Thunderbolt peripherals and vice versa. But a Thunderbolt device connected to a Thunderbolt 2 port will perform at the Thunderbolt speed of 10 Gbps.

Do older Thunderbolt devices on a Thunderbolt 2 daisy chain affect performance?

Yes. If you have a mix of generations on a Thunderbolt 2 daisy chain, make sure that the Thunderbolt devices sit after the Thunderbolt 2 devices on the chain. Anything placed after a first generation Thunderbolt device will operate at Thunderbolt speeds.

My Mac has Thunderbolt. Can I upgrade it to Thunderbolt 2?

Unfortunately no. A new Thunderbolt 2 controller would need to be soldered down on the system's motherboard. That's why there was never a Thunderbolt upgrade offered for the current Mac Pro.

How does Thunderbolt 2 compare to USB 3.1?

Thunderbolt has a maximum throughput of 10 Gbps. Thunderbolt 2 has max throughput of 20 Gbps. SuperSpeed USB 3.0 has a maximum throughput of 5 Gbps, which makes Thunderbolt 2 up to four times as fast as USB 3.0.

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Soccer scorer mac os. Recently, the USB Promoters Association announced the USB 3.1 spec, which allows USB to transfer up to 10 Gbps. USB 3.1 is still a while away from shipping, though. Also, while USB hubs are common, USB devices (like printers and hard drives) don't generally have USB output ports to enable daisy chaining, which is a key feature of Thunderbolt.

Which Macs have Thunderbolt 2?

The only Mac systems that currently include Thunderbolt 2 are the brand new Mac Pro, and the latest generation of Retina MacBook Pros. Thunderbolt 2 will probably make its way into the iMac, MacBook Air and Mac mini when Apple updates them.

Note: article updated to correct DisplayPort 1.2 information.

Days of Thunder
Developer(s)Piranha Games
Publisher(s)Paramount Digital Entertainment,
505 Games (PS3 version bundled with film)
SeriesDays of Thunder
Platform(s)PlayStation 3, Xbox 360
ReleasePlayStation 3
  • NA: February 22, 2011
Xbox 360
Genre(s)Racing
Mode(s)Single-player, multiplayer

Days of Thunder (known as Days of Thunder: NASCAR Edition on the PlayStation 3 and Days of Thunder: Arcade on the Xbox 360) is a stock car racing video game produced by Paramount Digital Entertainment and developed by Piranha Games for PlayStation 3 and Xbox 360. It was released in February 2011 and is a spin-off of the 1990 film Days of Thunder in which the player is a rookie driver coached by Rowdy Burns, the antagonist from the film. The game received very little critical feedback; those that did review the game had generally negative commentary. Reviewers felt that the cars handled unrealistically, but one reviewer noted that some issues could be fixed with a patch.

Gameplay[edit]

Days of Thunder was created to commemorate the 20th anniversary of the film.

The PlayStation 3 version of the game includes 12 NASCAR sanctioned tracks, among them Daytona International Speedway and Talladega Superspeedway, and more than 12 select NASCAR Sprint Cup drivers, including Denny Hamlin, Ryan Newman and Tony Stewart.[1] All versions feature the Days of Thunder characters Cole Trickle, Rowdy Burns, and Russ Wheeler. The Xbox 360 version does not feature NASCAR branding or drivers, but still features fictional drivers from the film.[2] Further than ever mac os.

Both versions feature a single player season and multiplayer support for up to twelve players.[3]Days of Thunder has four different game modes: Quick Race, Time Trial, Career, with circuits of varying difficulty, and Derby Mode, where players are encouraged to deal as much damage as they can.[4] Three basic vehicle types are available in the game: Accelerators are lighter cars with increased speed but are more susceptible to damage; Intimidators are heavier and more capable of handling damage, but have a lower top speed; and Regulators have a medium weight, medium top speed, and have average damage resistance.[5]

Sponsorships with racing teams can be earned by playing through the game and completing challenges. When a sponsor is earned a new paint livery is unlocked for the player to customize their stock car with. Players can have up to five different saved cars, and each car can feature a different paint scheme and sponsorship. The sponsorship benefits are cosmetic only. Matthew Newman, Producer at Piranha Games stated that the game 'is not a simulation, we chose to let the player unlock all the sponsors and race for whichever sponsor they choose in single player and multi player'.[6]

Development[edit]

Michael Rooker, who played the character Rowdy Burns in the film, returns to voice the player character's crew chief

Escape game - restaurant mac os. A video game adaptation of the movie from 1990 was announced in 2010, firstly as NASCAR Edition for PlayStation 3 in June and later an Arcade version for Xbox 360 in October.[7][8] In an interview with producer Jeff Dickson, the history behind the game was revealed. The game was created to celebrate the 20th anniversary of the Days of Thunder film. The NASCAR Edition is intended to be a union of NASCAR and the film, and features drivers from the movie as well as NASCAR drivers from the past and present (Hendrick Motorsports was actively involved in the film during 1989 and 1990 filmings, providing cars and technical support; also the film's storyline was based on a former Hendrick driver).[3] Both versions of the game were designed with arcade-based gameplay. During development trailers fictional drivers had liveries coinciding with Paramount Pictures and Days of Thunder, as well as other Paramount Pictures films such as Top Gun, Transformers and Iron Man 2.[9] At release only the Days of Thunder, Paramount Pictures, and other fictional racing liveries/sponsors remained.[10]Michael Rooker returned to voice the character Rowdy Burns in the game.[10]

When asked why the game would not be a simulation, Dickson replied: 'Well, we wanted to stay away from that because the games that are out there that do that do it well'.[3] Developer Piranha Games wanted to ensure that players spent most of their time on the track, so aside from visual modifications, the ability to customize cars is limited, as Dickson said: 'We don't want you to spend lots of time outside the game, we want you on the race track'.[3] The AI drivers in the game were designed to adapt to the player's typical racing style in which Dickson remarked: 'If you're kind of an aggressive driver, they're gonna drive aggressive against you'.[3][11][12] A retail version of the PlayStation 3 version was bundled with the Blu-ray of the namesake movie, released on June 7, 2011.[13]Mac OS X and Microsoft Windows versions were planned, but eventually cancelled.[5]

Reception[edit]

Aggregate score
AggregatorScore
GameRankings60% (PS3)[14]
25% (X360)[15]
Review scores
PublicationScore
OXM (UK)2/10 (UK)[15]
OXM (US)(X360) 3/10[15]
PSNStores(PS3) [16]

Days of Thunder received very little critical reception, with only one review published for the PlayStation 3 NASCAR Edition and very few published for the Xbox 360 Arcade version. Of the reviews published critics gave generally negative reviews. The PlayStation 3 version single GameRankings score comes from the reviewer from PSNStores, who gave the game a 3/5.[14] The critic gave high marks for the PlayStation 3 version's inclusion of real-world NASCAR drivers, but was disappointed in the lack of customization.[16] Two scores were reported at GameRankings for the Xbox 360 version, from the US and UK editions of Official Xbox Magazine. The scored the game a 3/10 and 2/10, respectively.[15]

Scott Ellison of Saving Content panned the PlayStation 3 version of the game. He stated thst 'simply put, do not buy this game'.[17] Steve Melton of XBLA Fans agreed. He felt that with a title update the game could improve, but that it felt 'like it was a contract job'.[18] The vehicle physics and handling were particular points of negative commentary. Ellison said that 'the cars feel as if they don't have any weight to them'.[17] Melton concurred and added that the handling was overly sensitive: 'Sneeze and the car'll be in the wall'.[18] Melton did concede that the steering could be adjusted in the game's options, but that the default configuration would dissuade most players from even looking there.[18] In the May 2011 issue of Official Xbox Magazine the game also received extremely poor reception. The reviewer said 'do yourself a favor: stay as far away from this wreck as possible'.[19]

References[edit]

  1. ^'All-New Driver Reveals for Upcoming 'Days of Thunder: NASCAR Edition''. IGN. October 5, 2010. Retrieved November 19, 2010.CS1 maint: discouraged parameter (link)
  2. ^Ransom-Wiley, James (October 27, 2010). 'Days of Thunder: NOTNASCAR Edition coming to XBLA 'this winter''. Joystiq. Retrieved November 17, 2010.CS1 maint: discouraged parameter (link)
  3. ^ abcde'Inside Gaming Plus E3 2010: Days of Thunder Nascar Interview w Jeff Dickson'. machinima.com via YouTube. June 23, 2010. Retrieved November 17, 2010.CS1 maint: discouraged parameter (link)
  4. ^Bailey, Kat (June 11, 2010). 'Days of Thunder: Nascar Edition announced for PS3'. 1UP.com. Archived from the original on October 17, 2012. Retrieved November 17, 2010.CS1 maint: discouraged parameter (link)
  5. ^ ab'Days of Thunder - Key Features'. Piranha Games. Retrieved November 19, 2010.CS1 maint: discouraged parameter (link)
  6. ^Video Game News Staff. 'Days of Thunder NASCAR Edition Sponsorship Details'. Gamer's Daily News. Archived from the original on May 30, 2012. Retrieved May 26, 2012.CS1 maint: discouraged parameter (link)
  7. ^Bailey, Kat (June 11, 2010). 'Days of Thunder: Nascar Edition Announced for PS3'. 1UP.com. Archived from the original on October 17, 2012. Retrieved May 26, 2012.CS1 maint: discouraged parameter (link)
  8. ^Pereira, Chris (October 27, 2010). 'Days of Thunder: Arcade Headed to XBLA This Winter'. 1UP.com. Archived from the original on November 7, 2012. Retrieved May 26, 2012.CS1 maint: discouraged parameter (link)
  9. ^'Days of Thunder - Debut Gameplay Movie'. IGN. February 1, 2010. Retrieved November 19, 2010.CS1 maint: discouraged parameter (link)
  10. ^ abPiranha Games (February 22, 2011). Days of Thunder. Paramount Digital Entertainment.
  11. ^'Days of Thunder: NASCAR Edition'. GameSpy. Retrieved December 7, 2019.CS1 maint: discouraged parameter (link)
  12. ^Hryb, Larry (February 25, 2011). 'Arcade: Days of Thunder:Arcade'. Major Nelson's blog. Retrieved February 25, 2011.CS1 maint: discouraged parameter (link)
  13. ^Mitchell, Richard (June 4, 2011). 'Days of Thunder/Top Gun movie and game hybrid Blu-rays coming'. Joystiq. Retrieved May 26, 2012.CS1 maint: discouraged parameter (link)
  14. ^ ab'Days of Thunder: NASCAR Edition Reviews and Articles for PlayStation 3'. GameRankings. Retrieved May 26, 2012.CS1 maint: discouraged parameter (link)
  15. ^ abcd'Days of Thunder: Arcade Reviews and Articles for Xbox 360'. GameRankings. Retrieved May 26, 2012.CS1 maint: discouraged parameter (link)
  16. ^ abBrad T (December 2, 2011). 'Review: Days of Thunder: NASCAR Edition'. Retrieved May 26, 2012.CS1 maint: discouraged parameter (link)
  17. ^ abEllison II, Scott (March 2011). 'Days of Thunder: Arcade Review'. Saving Content. Retrieved March 25, 2011.CS1 maint: discouraged parameter (link)
  18. ^ abcMelton, Steve (March 5, 2011). 'Days of Thunder Arcade review (XBLA)'. XBLAFans. Retrieved March 25, 2011.CS1 maint: discouraged parameter (link)
  19. ^'Official Xbox Magazine' May 2011

Thunder Plays Mac Os X

External links[edit]

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  • Days of Thunder developer website
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Days_of_Thunder_(2011_video_game)&oldid=1013882058'




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